AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Sweden: Q1 2024 Performance
Explore the performance of the top 5 first person games on iOS in Sweden during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top five first person games on the iOS platform in Sweden showcased varying performance trends in terms of downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Call of Duty®: Mobile saw fluctuating weekly revenue, starting the year at around $15K and experiencing a low of approximately $4K in mid-March, before rebounding to $11.8K in the last week of the quarter. Weekly downloads were relatively stable, with a slight peak at 1.3K in the final week. Active users remained consistent, maintaining around 14K to 15K throughout the quarter.
Minecraft demonstrated a steady revenue stream, averaging around $7K to $8K weekly, with a notable peak of $8.8K in late February. Download numbers were modest, hovering around 100 weekly. Active users showed strong engagement, peaking at over 31K in the final week of March.
Fishing Clash: Sport Simulator had a varied revenue performance, starting at $3K and experiencing a dip to around $1.4K in March, before rising again to $2.6K. Downloads were low but saw slight increases, reaching 109 in mid-March. Active users fluctuated slightly, maintaining around 2.3K to 2.8K.
Hunting Sniper: Showdown experienced significant weekly revenue variation, peaking at $4.9K in late January and dropping to around $1.1K in March. Downloads saw a sharp decline from 9.2K at the start of the quarter to around 800 in the last week. Active users also fluctuated, peaking at 8.4K in early January and settling at around 3K by the end of March.
Chapters: Interactive Stories had a stable yet modest revenue performance, ranging from $1.1K to $3.2K, with a peak in the last week of March. Downloads showed a downward trend, peaking at 373 in early February and dropping to 249 by the end of the quarter. Active users also saw a decline, starting at 2.4K in early February and decreasing to around 1.6K by mid-March, before slightly recovering to 2K in the last week.
This data from Sensor Tower provides valuable insights into the performance of these top first person games on iOS in Sweden. For more detailed insights and analysis, visit Sensor Tower’s website.